Cycle Counter

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DMSdesignco
Posts: 4
Joined: Sat Jul 28, 2018 1:09 am

Cycle Counter

Post by DMSdesignco » Tue Oct 22, 2019 11:49 pm

Hello Everyone,

I would like to add a cycle counter to the KMotionCNC screen. Ideally it would have a zero reset button and a display to show cycles run since last reset.

Thanks for any and all suggestions,
David.

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TomKerekes
Posts: 665
Joined: Mon Dec 04, 2017 1:49 am

Re: Cycle Counter

Post by TomKerekes » Wed Oct 23, 2019 12:06 am

Hi David,

Are you using the KMotionCNC Screen Editor?
Regards,

Tom Kerekes
Dynomotion, Inc.

DMSdesignco
Posts: 4
Joined: Sat Jul 28, 2018 1:09 am

Re: Cycle Counter

Post by DMSdesignco » Mon Oct 28, 2019 4:29 pm

Hi Tom,

Yes we are using the KMotion Screen Editor.

Thanks,
David.

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TomKerekes
Posts: 665
Joined: Mon Dec 04, 2017 1:49 am

Re: Cycle Counter

Post by TomKerekes » Mon Oct 28, 2019 5:44 pm

Hi David,

You might add a DROLabel to your screen such as shown here in red.
ScreenWithCounter.png


Configure it to monitor Var 162 for a string to display as shown here:
ScreenEditorWithCounter.png


Now create a C Program to increment a persist Variable Counter and display it on the screen. We use Var 50 for the counter.

Code: Select all

#include "KMotionDef.h"

#define TMP 10 // which spare persist to use to transfer data
#include "KflopToKMotionCNCFunctions.c"

#define COUNT_VAR 50 // declare what Variable to use as a counter

void main()
{
    char s[80];
    
    persist.UserData[COUNT_VAR]++;  // count
    
    // Now Format as string
    sprintf(s,"%d",persist.UserData[COUNT_VAR]);
    
    // Put it onto the Screen
    DROLabel(1000, 162, s);
}



Another C Program to Clear the count

Code: Select all

#include "KMotionDef.h"

#define TMP 10 // which spare persist to use to transfer data
#include "KflopToKMotionCNCFunctions.c"

#define COUNT_VAR 50 // declare what Variable to use as a counter

void main()
{
    char s[80];
    
    persist.UserData[COUNT_VAR]=0;  // cleat count
    
    // Now Format as string
    sprintf(s,"%d",persist.UserData[COUNT_VAR]);
    
    // Put it onto the Screen
    DROLabel(1000, 162, s);
}


Then call the Count Program when you want it to increment. For example you might have M30 (end of Job do a count)
M30Counts.png
M30Counts.png (2.94 KiB) Viewed 2050 times

You might also add a User Button that executes the ClearCount.c Program to Clear the counter

HTH
Attachments
ClearCount.c
(447 Bytes) Downloaded 34 times
Count.c
(441 Bytes) Downloaded 24 times
Regards,

Tom Kerekes
Dynomotion, Inc.

DMSdesignco
Posts: 4
Joined: Sat Jul 28, 2018 1:09 am

Re: Cycle Counter

Post by DMSdesignco » Fri Nov 01, 2019 12:15 am

Hi Tom,

Thanks very much for your guidance. I will build one tomorrow when I have access to one of our machines.

That was a BIG help!

Regards,
David.

DMSdesignco
Posts: 4
Joined: Sat Jul 28, 2018 1:09 am

Re: Cycle Counter

Post by DMSdesignco » Mon Nov 18, 2019 3:39 pm

Hello Tom,

Just a quick post to let you know the screen counter is awesome and our customers love it.

Thanks very much for your help with this!

Best regards,
David.

User avatar
TomKerekes
Posts: 665
Joined: Mon Dec 04, 2017 1:49 am

Re: Cycle Counter

Post by TomKerekes » Mon Nov 18, 2019 5:58 pm

Hi David,

Great! Thanks for taking the time to post back.
Regards,

Tom Kerekes
Dynomotion, Inc.

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